There are no lanes
You get the whole street. The cat slides like a car, so it carries on a bit after you stop pushing, and you spend the first few runs overcorrecting into a fence. Then it clicks and you stop thinking about it.
The dog sits right behind you. Clip a box and it gets closer. The only way to shake it off is to cut past something so tight it can't follow, and let it hit the thing you just missed.
Treats are always in the worst possible place. On top of a box, or halfway across a road.
Made by one person in Godot. iPhone first, Steam after.